Class JerryCan
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class JerryCan : FVRPhysicalObject, IFVRDamageable
- Inheritance
-
JerryCan
- Implements
- Inherited Members
Constructors
JerryCan()
public JerryCan()
Fields
AudEvent_Ignite
public AudioEvent AudEvent_Ignite
Field Value
GroundFireRange
public float GroundFireRange
Field Value
LM_Env
public LayerMask LM_Env
Field Value
- LayerMask
Prefab_FireSplosion
public GameObject Prefab_FireSplosion
Field Value
- GameObject
Prefab_GroundFire
public GameObject Prefab_GroundFire
Field Value
- GameObject
Methods
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage
IsDistantGrabbable()
public override bool IsDistantGrabbable()
Returns
IsInteractable()
public override bool IsInteractable()