Class Keyboard
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class Keyboard : MonoBehaviour
- Inheritance
-
Keyboard
Constructors
Keyboard()
Fields
ActiveText
Field Value
- Text
KeyBoardAudio
public AudioSource KeyBoardAudio
Field Value
- AudioSource
Keys
public List<KeyboardKey> Keys
Field Value
- List<KeyboardKey>
reHitThreshold
public float reHitThreshold
Field Value
- float
Methods
public void KeyInput(KeyboardKey.KeyBoardKeyType type, string lowercase, string uppercase)
Parameters
type
KeyboardKey.KeyBoardKeyType
lowercase
string
uppercase
string
SetActiveText(Text)
public void SetActiveText(Text t)
Parameters
t
Text