Class LAPD2019Battery
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class LAPD2019Battery : FVRPhysicalObject
- Inheritance
-
LAPD2019Battery
- Inherited Members
Constructors
LAPD2019Battery()
public LAPD2019Battery()
Fields
Color_Emissive_Green
public Color Color_Emissive_Green
Field Value
- Color
Color_Emissive_Red
public Color Color_Emissive_Red
Field Value
- Color
LED_FauxBattery_Side
public Renderer LED_FauxBattery_Side
Field Value
- Renderer
LED_FauxBattery_Under
public Renderer LED_FauxBattery_Under
Field Value
- Renderer
Methods
DuplicateFromSpawnLock(FVRViveHand)
public override GameObject DuplicateFromSpawnLock(FVRViveHand hand)
Parameters
hand
FVRViveHand
Returns
- GameObject
GetEnergy()
public float GetEnergy()
Returns
SetEnergy(float)
public void SetEnergy(float f)
Parameters
f
float