Class LAPD2019Cylinder
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class LAPD2019Cylinder : FVRInteractiveObject
- Inheritance
-
LAPD2019Cylinder
- Inherited Members
Constructors
LAPD2019Cylinder()
public LAPD2019Cylinder()
Fields
Gun
public LAPD2019 Gun
Field Value
numChambers
public int numChambers
Field Value
Methods
Awake()
protected override void Awake()
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
FVRUpdate()
protected override void FVRUpdate()
GetClosestChamberIndex()
public int GetClosestChamberIndex()
Returns
GetLocalRotationFromCylinder(int)
public Quaternion GetLocalRotationFromCylinder(int cylinder)
Parameters
cylinder
int
Returns
- Quaternion
IsInteractable()
public override bool IsInteractable()
Returns
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand