Table of Contents

Class LAPD2019Cylinder

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class LAPD2019Cylinder : FVRInteractiveObject
Inheritance
LAPD2019Cylinder
Inherited Members

Constructors

LAPD2019Cylinder()

public LAPD2019Cylinder()

Fields

Gun

public LAPD2019 Gun

Field Value

LAPD2019

numChambers

public int numChambers

Field Value

int

Methods

Awake()

protected override void Awake()

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

GetClosestChamberIndex()

public int GetClosestChamberIndex()

Returns

int

GetLocalRotationFromCylinder(int)

public Quaternion GetLocalRotationFromCylinder(int cylinder)

Parameters

cylinder int

Returns

Quaternion

IsInteractable()

public override bool IsInteractable()

Returns

bool

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand