Class LAPD2019Laser
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class LAPD2019Laser : MonoBehaviour
- Inheritance
-
LAPD2019Laser
Constructors
LAPD2019Laser()
public LAPD2019Laser()
Fields
Aperture
public Transform Aperture
Field Value
- Transform
BeamHitPoint
public GameObject BeamHitPoint
Field Value
- GameObject
LM
public LayerMask LM
Field Value
- LayerMask
Muzzle
public Transform Muzzle
Field Value
- Transform
PO
public FVRPhysicalObject PO
Field Value
UsesAutoOnOff
public bool UsesAutoOnOff
Field Value
Methods
TurnOff()
public void TurnOff()
TurnOn()
public void TurnOn()