Table of Contents

Class LaserPointer

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class LaserPointer : FVRFireArmAttachmentInterface
Inheritance
LaserPointer
Inherited Members

Constructors

LaserPointer()

public LaserPointer()

Fields

Aperture

public Transform Aperture

Field Value

Transform

AudEvent_LaserOffClip

public AudioEvent AudEvent_LaserOffClip

Field Value

AudioEvent

AudEvent_LaserOnClip

public AudioEvent AudEvent_LaserOnClip

Field Value

AudioEvent

BeamEffect

public GameObject BeamEffect

Field Value

GameObject

BeamHitPoint

public GameObject BeamHitPoint

Field Value

GameObject

LM

public LayerMask LM

Field Value

LayerMask

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

OnDestroy()

public override void OnDestroy()

OnDetach()

public override void OnDetach()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand