Class LaserPointer
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class LaserPointer : FVRFireArmAttachmentInterface
- Inheritance
-
LaserPointer
- Inherited Members
Constructors
LaserPointer()
public LaserPointer()
Fields
Aperture
public Transform Aperture
Field Value
- Transform
AudEvent_LaserOffClip
public AudioEvent AudEvent_LaserOffClip
Field Value
AudEvent_LaserOnClip
public AudioEvent AudEvent_LaserOnClip
Field Value
BeamEffect
public GameObject BeamEffect
Field Value
- GameObject
BeamHitPoint
public GameObject BeamHitPoint
Field Value
- GameObject
LM
public LayerMask LM
Field Value
- LayerMask
Methods
Awake()
protected override void Awake()
FVRUpdate()
protected override void FVRUpdate()
OnDestroy()
public override void OnDestroy()
OnDetach()
public override void OnDetach()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand