Class LectureMaster
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class LectureMaster : MonoBehaviour
- Inheritance
-
LectureMaster
Constructors
LectureMaster()
Fields
Cameras
public List<GameObject> Cameras
Field Value
- List<GameObject>
Hands
public List<FVRViveHand> Hands
Field Value
- List<FVRViveHand>
Notes
Field Value
- Text
Slides
public List<Transform> Slides
Field Value
- List<Transform>
SlidesDef
public SlideSequenceDef SlidesDef
Field Value
- SlideSequenceDef
Targ_Head
public Transform Targ_Head
Field Value
- Transform
Targ_Legs
public Transform Targ_Legs
Field Value
- Transform
Targ_Torso
public Transform Targ_Torso
Field Value
- Transform