Class LockableObject
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class LockableObject : FVRPhysicalObject
- Inheritance
-
LockableObject
- Inherited Members
Constructors
LockableObject()
public LockableObject()
Fields
LockSymbol
public GameObject LockSymbol
Field Value
- GameObject
Methods
Awake()
protected override void Awake()