Table of Contents

Class MF2_Demonade

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MF2_Demonade : MonoBehaviour, IFVRDamageable
Inheritance
MF2_Demonade
Implements

Constructors

MF2_Demonade()

public MF2_Demonade()

Fields

ExplodeOnContactLayerName

public string ExplodeOnContactLayerName

Field Value

string

ExplodesOnContact

public bool ExplodesOnContact

Field Value

bool

FuseTimeRange

public Vector2 FuseTimeRange

Field Value

Vector2

IFF

public int IFF

Field Value

int

MatSwitches

public bool MatSwitches

Field Value

bool

Mats

public List<Material> Mats

Field Value

List<Material>

Rend

public Renderer Rend

Field Value

Renderer

SpawnOnExplode

public List<GameObject> SpawnOnExplode

Field Value

List<GameObject>

Methods

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

SetIFF(int)

public void SetIFF(int i)

Parameters

i int