Table of Contents

Class MG_BurningMeatBall

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_BurningMeatBall : MonoBehaviour, IFVRDamageable
Inheritance
MG_BurningMeatBall
Implements

Constructors

MG_BurningMeatBall()

public MG_BurningMeatBall()

Fields

LowPassFilter

public AudioLowPassFilter LowPassFilter

Field Value

AudioLowPassFilter

OcclusionFactorCurve

public AnimationCurve OcclusionFactorCurve

Field Value

AnimationCurve

OcclusionLM

public LayerMask OcclusionLM

Field Value

LayerMask

OcclusionVolumeCurve

public AnimationCurve OcclusionVolumeCurve

Field Value

AnimationCurve

Source

public AudioSource Source

Field Value

AudioSource

Spawns

public GameObject[] Spawns

Field Value

GameObject[]

TargOverride

public Transform TargOverride

Field Value

Transform

Methods

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage