Class MG_BurningMeatBall
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MG_BurningMeatBall : MonoBehaviour, IFVRDamageable
- Inheritance
-
MG_BurningMeatBall
- Implements
-
Constructors
MG_BurningMeatBall()
public MG_BurningMeatBall()
Fields
LowPassFilter
public AudioLowPassFilter LowPassFilter
Field Value
- AudioLowPassFilter
OcclusionFactorCurve
public AnimationCurve OcclusionFactorCurve
Field Value
- AnimationCurve
OcclusionLM
public LayerMask OcclusionLM
Field Value
- LayerMask
OcclusionVolumeCurve
public AnimationCurve OcclusionVolumeCurve
Field Value
- AnimationCurve
Source
public AudioSource Source
Field Value
- AudioSource
Spawns
public GameObject[] Spawns
Field Value
- GameObject[]
TargOverride
public Transform TargOverride
Field Value
- Transform
Methods
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage