Class MG_FlyingHotDogSwarm
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MG_FlyingHotDogSwarm : MonoBehaviour
- Inheritance
-
MG_FlyingHotDogSwarm
Constructors
MG_FlyingHotDogSwarm()
public MG_FlyingHotDogSwarm()
Fields
Agent
public NavMeshAgent Agent
Field Value
- NavMeshAgent
Clip_DrillDive
public AudioClip Clip_DrillDive
Field Value
- AudioClip
Clip_DrillOn
public AudioClip Clip_DrillOn
Field Value
- AudioClip
DamageLM_player
public LayerMask DamageLM_player
Field Value
- LayerMask
FlyingHotDogPrefab
public GameObject FlyingHotDogPrefab
Field Value
- GameObject
FlyingHotDogTargetRoot
public Transform FlyingHotDogTargetRoot
Field Value
- Transform
FlyingHotDogTargets
public Transform[] FlyingHotDogTargets
Field Value
- Transform[]
NavStabilizeDeltaPower
public float NavStabilizeDeltaPower
Field Value
- float
NavStabilizePower
public float NavStabilizePower
Field Value
- float
NavStabilizeRotDeltaPower
public float NavStabilizeRotDeltaPower
Field Value
- float
NavStabilizeRotPower
public float NavStabilizeRotPower
Field Value
- float