Table of Contents

Class MG_FlyingHotDogSwarm

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_FlyingHotDogSwarm : MonoBehaviour
Inheritance
MG_FlyingHotDogSwarm

Constructors

MG_FlyingHotDogSwarm()

public MG_FlyingHotDogSwarm()

Fields

Agent

public NavMeshAgent Agent

Field Value

NavMeshAgent

Clip_DrillDive

public AudioClip Clip_DrillDive

Field Value

AudioClip

Clip_DrillOn

public AudioClip Clip_DrillOn

Field Value

AudioClip

DamageLM_player

public LayerMask DamageLM_player

Field Value

LayerMask

FlyingHotDogPrefab

public GameObject FlyingHotDogPrefab

Field Value

GameObject

FlyingHotDogTargetRoot

public Transform FlyingHotDogTargetRoot

Field Value

Transform

FlyingHotDogTargets

public Transform[] FlyingHotDogTargets

Field Value

Transform[]

NavStabilizeDeltaPower

public float NavStabilizeDeltaPower

Field Value

float

NavStabilizePower

public float NavStabilizePower

Field Value

float

NavStabilizeRotDeltaPower

public float NavStabilizeRotDeltaPower

Field Value

float

NavStabilizeRotPower

public float NavStabilizeRotPower

Field Value

float