Table of Contents

Class MG_JerryTheLemon

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_JerryTheLemon : MonoBehaviour, IFVRDamageable
Inheritance
MG_JerryTheLemon
Implements

Constructors

MG_JerryTheLemon()

public MG_JerryTheLemon()

Fields

Agent

public NavMeshAgent Agent

Field Value

NavMeshAgent

Audioclips

public AudioClip[] Audioclips

Field Value

AudioClip[]

BoltPrefabs

public GameObject[] BoltPrefabs

Field Value

GameObject[]

DamageLM_player

public LayerMask DamageLM_player

Field Value

LayerMask

LightningSource

public AudioSource LightningSource

Field Value

AudioSource

Spawns

public GameObject[] Spawns

Field Value

GameObject[]

Methods

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage