Class MG_JerryTheLemon
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MG_JerryTheLemon : MonoBehaviour, IFVRDamageable
- Inheritance
-
MG_JerryTheLemon
- Implements
-
Constructors
MG_JerryTheLemon()
public MG_JerryTheLemon()
Fields
Agent
public NavMeshAgent Agent
Field Value
- NavMeshAgent
Audioclips
public AudioClip[] Audioclips
Field Value
- AudioClip[]
BoltPrefabs
public GameObject[] BoltPrefabs
Field Value
- GameObject[]
DamageLM_player
public LayerMask DamageLM_player
Field Value
- LayerMask
LightningSource
public AudioSource LightningSource
Field Value
- AudioSource
Spawns
public GameObject[] Spawns
Field Value
- GameObject[]
Methods
Damage(Damage)
public void Damage(Damage d)
Parameters
d
Damage