Table of Contents

Class MG_LaserMine

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_LaserMine : MonoBehaviour, IFVRDamageable
Inheritance
MG_LaserMine
Implements

Constructors

MG_LaserMine()

public MG_LaserMine()

Fields

ActivityCurves

public AnimationCurve[] ActivityCurves

Field Value

AnimationCurve[]

LaserBeam

public GameObject LaserBeam

Field Value

GameObject

SpawnPoint

public Transform SpawnPoint

Field Value

Transform

Spawns

public GameObject[] Spawns

Field Value

GameObject[]

Methods

Awake()

public void Awake()

Damage(Damage)

public void Damage(Damage d)

Parameters

d Damage

Explode()

public void Explode()

Update()

public void Update()