Class MG_MeatChunk
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MG_MeatChunk : FVRPhysicalObject
- Inheritance
-
MG_MeatChunk
- Inherited Members
Constructors
MG_MeatChunk()
public MG_MeatChunk()
Fields
CanMeatBePickedUp
public bool CanMeatBePickedUp
Field Value
MeatID
public int MeatID
Field Value
PlaysAcquireWhenGrabbed
public bool PlaysAcquireWhenGrabbed
Field Value
Methods
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
IsDistantGrabbable()
public override bool IsDistantGrabbable()
Returns
IsInteractable()
public override bool IsInteractable()