Table of Contents

Class MG_MeatChunk

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MG_MeatChunk : FVRPhysicalObject
Inheritance
MG_MeatChunk
Inherited Members

Constructors

MG_MeatChunk()

public MG_MeatChunk()

Fields

CanMeatBePickedUp

public bool CanMeatBePickedUp

Field Value

bool

MeatID

public int MeatID

Field Value

int

PlaysAcquireWhenGrabbed

public bool PlaysAcquireWhenGrabbed

Field Value

bool

Methods

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

IsDistantGrabbable()

public override bool IsDistantGrabbable()

Returns

bool

IsInteractable()

public override bool IsInteractable()

Returns

bool