Table of Contents

Class MGrinderLevelDef

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class MGrinderLevelDef : ScriptableObject
Inheritance
MGrinderLevelDef

Constructors

MGrinderLevelDef()

public MGrinderLevelDef()

Fields

Prefab_Airlock

public GameObject Prefab_Airlock

Field Value

GameObject

Prefab_AirlockDoor

public GameObject Prefab_AirlockDoor

Field Value

GameObject

Prefabs_Room_Cap

public List<GameObject> Prefabs_Room_Cap

Field Value

List<GameObject>

Prefabs_Room_Elbow

public List<GameObject> Prefabs_Room_Elbow

Field Value

List<GameObject>

Prefabs_Room_Straight

public List<GameObject> Prefabs_Room_Straight

Field Value

List<GameObject>

Prefabs_Room_TJunction

public List<GameObject> Prefabs_Room_TJunction

Field Value

List<GameObject>

Prefabs_Room_XJunction

public List<GameObject> Prefabs_Room_XJunction

Field Value

List<GameObject>

Methods

GetAirLockDoorPrefab()

public GameObject GetAirLockDoorPrefab()

Returns

GameObject

GetAirLockPrefab()

public GameObject GetAirLockPrefab()

Returns

GameObject

GetPrefabBasedOnCell(MGGrid, int, int)

public GameObject GetPrefabBasedOnCell(MGGrid grid, int x, int y)

Parameters

grid MGGrid
x int
y int

Returns

GameObject