Class MGrinderLevelDef
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MGrinderLevelDef : ScriptableObject
- Inheritance
-
MGrinderLevelDef
Constructors
MGrinderLevelDef()
public MGrinderLevelDef()
Fields
Prefab_Airlock
public GameObject Prefab_Airlock
Field Value
- GameObject
Prefab_AirlockDoor
public GameObject Prefab_AirlockDoor
Field Value
- GameObject
Prefabs_Room_Cap
public List<GameObject> Prefabs_Room_Cap
Field Value
- List<GameObject>
Prefabs_Room_Elbow
public List<GameObject> Prefabs_Room_Elbow
Field Value
- List<GameObject>
Prefabs_Room_Straight
public List<GameObject> Prefabs_Room_Straight
Field Value
- List<GameObject>
Prefabs_Room_TJunction
public List<GameObject> Prefabs_Room_TJunction
Field Value
- List<GameObject>
Prefabs_Room_XJunction
public List<GameObject> Prefabs_Room_XJunction
Field Value
- List<GameObject>
Methods
GetAirLockDoorPrefab()
public GameObject GetAirLockDoorPrefab()
Returns
- GameObject
GetAirLockPrefab()
public GameObject GetAirLockPrefab()
Returns
- GameObject
GetPrefabBasedOnCell(MGGrid, int, int)
public GameObject GetPrefabBasedOnCell(MGGrid grid, int x, int y)
Parameters
grid
MGGrid
x
int
y
int
Returns
- GameObject