Class MH_MetalShelf
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MH_MetalShelf : MonoBehaviour, IMGSpawnIntoAble
- Inheritance
-
MH_MetalShelf
- Implements
-
Constructors
Fields
public Transform[] SpawnPositions
Field Value
- Transform[]
Methods
public bool CanBeSpawnedInto()
Returns
- bool
public void PlaceObjectInto(GameObject obj)
Parameters
obj
GameObject
public void PlaceObjectInto(GameObject obj, GameObject obj2)
Parameters
obj
GameObject
obj2
GameObject
public void PlaceObjectInto(GameObject obj, GameObject[] objs)
Parameters
obj
GameObject
objs
GameObject[]