Class MM_Currency
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MM_Currency : FVRPhysicalObject
- Inheritance
-
MM_Currency
- Inherited Members
Constructors
MM_Currency()
public MM_Currency()
Fields
OnCollectSpawn
public GameObject OnCollectSpawn
Field Value
- GameObject
Type
public MMCurrency Type
Field Value
Methods
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
Update()
public void Update()