Class MM_Dispenser
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MM_Dispenser : MonoBehaviour
- Inheritance
-
MM_Dispenser
Constructors
MM_Dispenser()
Fields
Aud
Field Value
- AudioSource
AudClip_Dispense
public AudioClip AudClip_Dispense
Field Value
- AudioClip
AudClip_Fail
public AudioClip AudClip_Fail
Field Value
- AudioClip
Currency
public MMCurrency Currency
Field Value
- MMCurrency
CurrencyName
public string CurrencyName
Field Value
- string
CurrencyPrefab
public FVRObject CurrencyPrefab
Field Value
- FVRObject
Display
Field Value
- Image
SpawnPoint
public Transform SpawnPoint
Field Value
- Transform
Sprite_Known
public Sprite Sprite_Known
Field Value
- Sprite
Sprite_Unknown
public Sprite Sprite_Unknown
Field Value
- Sprite
TextReadout
Field Value
- Text
Methods
public void DispenseButton()