Class MM_EAPAUnlocker
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MM_EAPAUnlocker : MonoBehaviour
- Inheritance
-
MM_EAPAUnlocker
Constructors
MM_EAPAUnlocker()
Fields
Aud
Field Value
- AudioSource
AudClip_Fail
public AudioClip AudClip_Fail
Field Value
- AudioClip
AudClip_Spawn
public AudioClip AudClip_Spawn
Field Value
- AudioClip
AudClip_Unlock
public AudioClip AudClip_Unlock
Field Value
- AudioClip
public Image[] ButtonImages
Field Value
- Image[]
public Sprite[] ButtonSprites
Field Value
- Sprite[]
Costs_Bronze
public int[] Costs_Bronze
Field Value
- int[]
Costs_Gold
Field Value
- int[]
Costs_Silver
public int[] Costs_Silver
Field Value
- int[]
EAPABox_SpawnPoint
public Transform EAPABox_SpawnPoint
Field Value
- Transform
EAPAs
public MM_EAPAUnlocker.EAPA[] EAPAs
Field Value
- EAPA[]
Music
Field Value
- AudioSource
Prefab_EAPABox
public GameObject Prefab_EAPABox
Field Value
- GameObject
Methods
Start()
UnlockEAPA(int)
public void UnlockEAPA(int i)
Parameters
i
int