Class MeatPackerator
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MeatPackerator : MonoBehaviour
- Inheritance
-
MeatPackerator
Constructors
MeatPackerator()
Fields
AudEvent_Fail
public AudioEvent AudEvent_Fail
Field Value
- AudioEvent
AudEvent_Insert
public AudioEvent AudEvent_Insert
Field Value
- AudioEvent
AudEvent_Success
public AudioEvent AudEvent_Success
Field Value
- AudioEvent
Indicators
public List<Image> Indicators
Field Value
- List<Image>
PFX_GrindInsert
public ParticleSystem PFX_GrindInsert
Field Value
- ParticleSystem
SpawnPoint
public Transform SpawnPoint
Field Value
- Transform
Sprites_Cores
public List<Sprite> Sprites_Cores
Field Value
- List<Sprite>
Sprites_Herbs
public List<Sprite> Sprites_Herbs
Field Value
- List<Sprite>
UncookedLink
public FVRObject UncookedLink
Field Value
- FVRObject
Methods
Grind(int)
public void Grind(int derp)
Parameters
derp
int