Class MovingPlatformBase
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MovingPlatformBase : MonoBehaviour
- Inheritance
-
MovingPlatformBase
- Derived
Constructors
MovingPlatformBase()
public MovingPlatformBase()
Fields
refT
public Transform refT
Field Value
- Transform
Methods
Awake()
public void Awake()
FixedUpdate()
public void FixedUpdate()
PhysicsStep()
public virtual Vector3 PhysicsStep()
Returns
- Vector3
SetPlayerOnMe(bool)
public void SetPlayerOnMe(bool b)
Parameters
b
bool