Class MuzzleEffectConfig
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class MuzzleEffectConfig : ScriptableObject
- Inheritance
-
MuzzleEffectConfig
Constructors
MuzzleEffectConfig()
public MuzzleEffectConfig()
Fields
Entry
public MuzzleEffectEntry Entry
Field Value
- MuzzleEffectEntry
NumParticles_Highlight
public List<int> NumParticles_Highlight
Field Value
- List<int>
NumParticles_Lowlight
public List<int> NumParticles_Lowlight
Field Value
- List<int>
Prefabs_Highlight
public List<GameObject> Prefabs_Highlight
Field Value
- List<GameObject>
Prefabs_Lowlight
public List<GameObject> Prefabs_Lowlight
Field Value
- List<GameObject>