Table of Contents

Class NewGrappleTest

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class NewGrappleTest : FVRPhysicalObject
Inheritance
NewGrappleTest
Inherited Members

Constructors

NewGrappleTest()

public NewGrappleTest()

Fields

DistanceLabel

public Text DistanceLabel

Field Value

Text

DistanceLabel2

public Text DistanceLabel2

Field Value

Text

GroundedLabel

public Text GroundedLabel

Field Value

Text

LM_Env

public LayerMask LM_Env

Field Value

LayerMask

MaxRange

public float MaxRange

Field Value

float

Muzzle

public Transform Muzzle

Field Value

Transform

Tether

public Transform Tether

Field Value

Transform

Methods

FVRUpdate()

protected override void FVRUpdate()

OnDestroy()

public override void OnDestroy()

Start()

protected override void Start()

TransformVel(ref Vector3, ref bool, ref bool)

public void TransformVel(ref Vector3 vel, ref bool isGrounded, ref bool didChange)

Parameters

vel Vector3
isGrounded bool
didChange bool