Class NoiseGrip
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class NoiseGrip : MonoBehaviour
- Inheritance
-
NoiseGrip
Constructors
NoiseGrip()
public NoiseGrip()
Fields
AudSource
public AudioSource AudSource
Field Value
- AudioSource
DetectMask
public LayerMask DetectMask
Field Value
- LayerMask
Radius
public float Radius
Field Value
VolumeCenter
public Transform VolumeCenter
Field Value
- Transform
Methods
ProcessInput(FVRViveHand, FVRInteractiveObject)
public void ProcessInput(FVRViveHand hand, FVRInteractiveObject o)
Parameters
hand
FVRViveHando
FVRInteractiveObject