Table of Contents

Class ObjectTableDef

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ObjectTableDef : ScriptableObject
Inheritance
ObjectTableDef

Constructors

ObjectTableDef()

public ObjectTableDef()

Fields

Actions

public List<FVRObject.OTagFirearmAction> Actions

Field Value

List<FVRObject.OTagFirearmAction>

Category

public FVRObject.ObjectCategory Category

Field Value

FVRObject.ObjectCategory

Countries

public List<FVRObject.OTagFirearmCountryOfOrigin> Countries

Field Value

List<FVRObject.OTagFirearmCountryOfOrigin>

Eras

public List<FVRObject.OTagEra> Eras

Field Value

List<FVRObject.OTagEra>

ExcludeModes

public List<FVRObject.OTagFirearmFiringMode> ExcludeModes

Field Value

List<FVRObject.OTagFirearmFiringMode>

Features

public List<FVRObject.OTagAttachmentFeature> Features

Field Value

List<FVRObject.OTagAttachmentFeature>

Feedoptions

public List<FVRObject.OTagFirearmFeedOption> Feedoptions

Field Value

List<FVRObject.OTagFirearmFeedOption>

IDOverride

public List<string> IDOverride

Field Value

List<string>

Icon

public Sprite Icon

Field Value

Sprite

IsBlanked

public bool IsBlanked

Field Value

bool

MaxAmmoCapacity

public int MaxAmmoCapacity

Field Value

int

MeleeHandedness

public List<FVRObject.OTagMeleeHandedness> MeleeHandedness

Field Value

List<FVRObject.OTagMeleeHandedness>

MeleeStyles

public List<FVRObject.OTagMeleeStyle> MeleeStyles

Field Value

List<FVRObject.OTagMeleeStyle>

MinAmmoCapacity

public int MinAmmoCapacity

Field Value

int

Modes

public List<FVRObject.OTagFirearmFiringMode> Modes

Field Value

List<FVRObject.OTagFirearmFiringMode>

MountTypes

public List<FVRObject.OTagFirearmMount> MountTypes

Field Value

List<FVRObject.OTagFirearmMount>

MountsAvailable

public List<FVRObject.OTagFirearmMount> MountsAvailable

Field Value

List<FVRObject.OTagFirearmMount>

Objs

public List<FVRObject> Objs

Field Value

List<FVRObject>

PowerupTypes

public List<FVRObject.OTagPowerupType> PowerupTypes

Field Value

List<FVRObject.OTagPowerupType>

RequiredExactCapacity

public int RequiredExactCapacity

Field Value

int

RoundPowers

public List<FVRObject.OTagFirearmRoundPower> RoundPowers

Field Value

List<FVRObject.OTagFirearmRoundPower>

Sets

public List<FVRObject.OTagSet> Sets

Field Value

List<FVRObject.OTagSet>

Sizes

public List<FVRObject.OTagFirearmSize> Sizes

Field Value

List<FVRObject.OTagFirearmSize>

SpawnsInLargeCase

public bool SpawnsInLargeCase

Field Value

bool

SpawnsInSmallCase

public bool SpawnsInSmallCase

Field Value

bool

ThrownDamageTypes

public List<FVRObject.OTagThrownDamageType> ThrownDamageTypes

Field Value

List<FVRObject.OTagThrownDamageType>

ThrownTypes

public List<FVRObject.OTagThrownType> ThrownTypes

Field Value

List<FVRObject.OTagThrownType>

UseIDListOverride

public bool UseIDListOverride

Field Value

bool

Methods

ItemSpawnerTest()

public void ItemSpawnerTest()

LoadObjs()

public void LoadObjs()

TestFeed()

public void TestFeed()

TestTable()

public void TestTable()

ValidTest1()

public void ValidTest1()