Table of Contents

Class ObstacleCourseGame

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ObstacleCourseGame : MonoBehaviour
Inheritance
ObstacleCourseGame

Constructors

ObstacleCourseGame()

public ObstacleCourseGame()

Fields

AudClip_BeginGame

public AudioClip AudClip_BeginGame

Field Value

AudioClip

AudClip_EndGame

public AudioClip AudClip_EndGame

Field Value

AudioClip

AudClip_Penalty

public AudioClip AudClip_Penalty

Field Value

AudioClip

Audio2d

public AudioSource Audio2d

Field Value

AudioSource

AudioMusic

public AudioSource AudioMusic

Field Value

AudioSource

TargetRoot

public GameObject TargetRoot

Field Value

GameObject

Timer

public Text Timer

Field Value

Text

Methods

BeginGame()

public void BeginGame()

EndGame()

public void EndGame()

FloatToTime(float, string)

public string FloatToTime(float toConvert, string format)

Parameters

toConvert float
format string

Returns

string

RegisterBuzzerTouch()

public void RegisterBuzzerTouch()

RegisterHeadPenalty()

public void RegisterHeadPenalty()

RegisterTargetHit()

public void RegisterTargetHit()

Update()

public void Update()