Class OmniDisc
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OmniDisc : MonoBehaviour, IFVRDamageable
- Inheritance
-
OmniDisc
- Implements
Constructors
OmniDisc()
public OmniDisc()
Fields
PFXPrefabs
public GameObject[] PFXPrefabs
Field Value
- GameObject[]
Shards
public Rigidbody[] Shards
Field Value
- Rigidbody[]
Type
public OmniSpawnDef_Discs.DiscType Type
Field Value
Methods
Damage(Damage)
public void Damage(Damage dam)
Parameters
dam
Damage
Init(OmniSpawner_Discs, Vector3, Vector3, Quaternion, Quaternion, DiscMovementPattern, DiscMovementStyle, Vector2, float)
public void Init(OmniSpawner_Discs spawner, Vector3 startPos, Vector3 endPos, Quaternion startRot, Quaternion endRot, OmniSpawnDef_Discs.DiscMovementPattern pattern, OmniSpawnDef_Discs.DiscMovementStyle moveStyle, Vector2 spawnbounds, float moveSpeed)
Parameters
spawner
OmniSpawner_DiscsstartPos
Vector3endPos
Vector3startRot
QuaternionendRot
Quaternionpattern
OmniSpawnDef_Discs.DiscMovementPatternmoveStyle
OmniSpawnDef_Discs.DiscMovementStylespawnbounds
Vector2moveSpeed
float