Table of Contents

Class OmniDisc

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class OmniDisc : MonoBehaviour, IFVRDamageable
Inheritance
OmniDisc
Implements

Constructors

OmniDisc()

public OmniDisc()

Fields

PFXPrefabs

public GameObject[] PFXPrefabs

Field Value

GameObject[]

Shards

public Rigidbody[] Shards

Field Value

Rigidbody[]

Type

public OmniSpawnDef_Discs.DiscType Type

Field Value

OmniSpawnDef_Discs.DiscType

Methods

Damage(Damage)

public void Damage(Damage dam)

Parameters

dam Damage

Init(OmniSpawner_Discs, Vector3, Vector3, Quaternion, Quaternion, DiscMovementPattern, DiscMovementStyle, Vector2, float)

public void Init(OmniSpawner_Discs spawner, Vector3 startPos, Vector3 endPos, Quaternion startRot, Quaternion endRot, OmniSpawnDef_Discs.DiscMovementPattern pattern, OmniSpawnDef_Discs.DiscMovementStyle moveStyle, Vector2 spawnbounds, float moveSpeed)

Parameters

spawner OmniSpawner_Discs
startPos Vector3
endPos Vector3
startRot Quaternion
endRot Quaternion
pattern OmniSpawnDef_Discs.DiscMovementPattern
moveStyle OmniSpawnDef_Discs.DiscMovementStyle
spawnbounds Vector2
moveSpeed float