Class OmniGameManager
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OmniGameManager : MonoBehaviour
- Inheritance
-
OmniGameManager
Constructors
OmniGameManager()
public OmniGameManager()
Fields
Library
public OmniSequenceLibrary Library
Field Value
Screens
public GameObject[] Screens
Field Value
- GameObject[]
Methods
GotoCategory(int)
public void GotoCategory(int i)
Parameters
i
int
GotoTheme(int)
public void GotoTheme(int i)
Parameters
i
int