Class OmniIPSC
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class OmniIPSC : MonoBehaviour, IFVRDamageable
- Inheritance
-
OmniIPSC
- Implements
-
Constructors
OmniIPSC()
Fields
HitZones
public GameObject[] HitZones
Field Value
- GameObject[]
IsNoShoot
Field Value
- bool
MaskTexture
public Texture2D MaskTexture
Field Value
- Texture2D
SpawnPoint
public Transform SpawnPoint
Field Value
- Transform
Spawner
public OmniSpawner_IPSC Spawner
Field Value
- OmniSpawner_IPSC
XYGridOrigin
public Transform XYGridOrigin
Field Value
- Transform
Methods
public void Configure(OmniSpawner_IPSC spawner, Transform point, Vector2 TimeActivated)
Parameters
spawner
OmniSpawner_IPSC
point
Transform
TimeActivated
Vector2
Damage(Damage)
public void Damage(Damage dam)
Parameters
dam
Damage