Class PotatoGun
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class PotatoGun : FVRFireArm
- Inheritance
-
PotatoGun
- Inherited Members
Constructors
PotatoGun()
public PotatoGun()
Fields
Chamber
public FVRFireArmChamber Chamber
Field Value
HairSprayCan
public FVRObject HairSprayCan
Field Value
HairSprayPoint
public Transform HairSprayPoint
Field Value
- Transform
PSystem_Backblast
public ParticleSystem PSystem_Backblast
Field Value
- ParticleSystem
PSystem_Sparks
public ParticleSystem PSystem_Sparks
Field Value
- ParticleSystem
Trigger
public Transform Trigger
Field Value
- Transform
TriggerRange
public Vector2 TriggerRange
Field Value
- Vector2
Methods
Awake()
protected override void Awake()
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
Fire()
public void Fire()
InsertGas(float)
public void InsertGas(float f)
Parameters
f
float
Start()
protected override void Start()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand