Table of Contents

Class PotatoGun

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class PotatoGun : FVRFireArm
Inheritance
PotatoGun
Inherited Members

Constructors

PotatoGun()

public PotatoGun()

Fields

Chamber

public FVRFireArmChamber Chamber

Field Value

FVRFireArmChamber

HairSprayCan

public FVRObject HairSprayCan

Field Value

FVRObject

HairSprayPoint

public Transform HairSprayPoint

Field Value

Transform

PSystem_Backblast

public ParticleSystem PSystem_Backblast

Field Value

ParticleSystem

PSystem_Sparks

public ParticleSystem PSystem_Sparks

Field Value

ParticleSystem

Trigger

public Transform Trigger

Field Value

Transform

TriggerRange

public Vector2 TriggerRange

Field Value

Vector2

Methods

Awake()

protected override void Awake()

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

Fire()

public void Fire()

InsertGas(float)

public void InsertGas(float f)

Parameters

f float

Start()

protected override void Start()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand