Class RGM40
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class RGM40 : FVRFireArm
- Inheritance
-
RGM40
- Inherited Members
Constructors
RGM40()
public RGM40()
Fields
Chamber
public FVRFireArmChamber Chamber
Field Value
EjectPos
public Transform EjectPos
Field Value
- Transform
Ejector
public Transform Ejector
Field Value
- Transform
EjectorRange
public Vector2 EjectorRange
Field Value
- Vector2
Trigger
public Transform Trigger
Field Value
- Transform
TriggerRange
public Vector2 TriggerRange
Field Value
- Vector2
Methods
Awake()
protected override void Awake()
FVRUpdate()
protected override void FVRUpdate()
Fire()
public void Fire()
SafeEject()
public void SafeEject()
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand