Class RPG7
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class RPG7 : FVRFireArm
- Inheritance
-
RPG7
- Inherited Members
Constructors
RPG7()
public RPG7()
Fields
Chamber
public FVRFireArmChamber Chamber
Field Value
Hammer
public Transform Hammer
Field Value
- Transform
HammerRots
public Vector2 HammerRots
Field Value
- Vector2
RPGForegrip
public RPG7Foregrip RPGForegrip
Field Value
Trigger
public Transform Trigger
Field Value
- Transform
TriggerRots
public Vector2 TriggerRots
Field Value
- Vector2
Methods
Awake()
protected override void Awake()
CockHammer()
public void CockHammer()
Fire()
public void Fire()
GetTutorialState()
public override int GetTutorialState()
Returns
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
UpdateTriggerRot(float)
public void UpdateTriggerRot(float f)
Parameters
f
float