Table of Contents

Class RaygunRonnie

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class RaygunRonnie : MonoBehaviour
Inheritance
RaygunRonnie

Constructors

RaygunRonnie()

public RaygunRonnie()

Fields

HotDog

public GameObject HotDog

Field Value

GameObject

HotDogSpawnPoint

public Transform HotDogSpawnPoint

Field Value

Transform

Ronnie_Boss

public GameObject Ronnie_Boss

Field Value

GameObject

Ronnie_Normal

public GameObject Ronnie_Normal

Field Value

GameObject

SpawnPoints

public Transform[] SpawnPoints

Field Value

Transform[]

Methods

BeginSequence()

public void BeginSequence()

PlayerDied()

public void PlayerDied()

SpawnEdibleHotDog()

public void SpawnEdibleHotDog()