- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ReturnRotwienersSaveGames
- Inheritance
-
ReturnRotwienersSaveGames
- Inherited Members
-
Constructors
public ReturnRotwienersSaveGames()
Fields
public int CurrentSaveGame
Field Value
- int
Field Value
- bool
Field Value
- bool
Field Value
- bool
public Dictionary<string, int> SaveGame1
Field Value
- Dictionary<string, int>
public Dictionary<string, int> SaveGame2
Field Value
- Dictionary<string, int>
public Dictionary<string, int> SaveGame3
Field Value
- Dictionary<string, int>
Methods
public void DeleteSaveGame(int i)
Parameters
i
int
public void InitializeFromSaveFile()
public void SetCurrentSaveGame(int i)
Parameters
i
int
public void WriteToSaveFromFlagM(Dictionary<string, int> flags)
Parameters
flags
Dictionary<string, int>