Class RevolverEjector
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class RevolverEjector : FVRInteractiveObject
- Inheritance
-
RevolverEjector
- Inherited Members
Constructors
RevolverEjector()
public RevolverEjector()
Fields
Ejector
public Transform Ejector
Field Value
- Transform
Ejector2
public Transform Ejector2
Field Value
- Transform
ForwardPos
public Vector3 ForwardPos
Field Value
- Vector3
ForwardPos2
public Vector3 ForwardPos2
Field Value
- Vector3
Magnum
public Revolver Magnum
Field Value
RearPos
public Vector3 RearPos
Field Value
- Vector3
RearPos2
public Vector3 RearPos2
Field Value
- Vector3
Methods
FVRUpdate()
protected override void FVRUpdate()
IsInteractable()
public override bool IsInteractable()
Returns
SimpleInteraction(FVRViveHand)
public override void SimpleInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand