Table of Contents

Class RomanCandle

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class RomanCandle : FVRPhysicalObject
Inheritance
RomanCandle
Inherited Members

Constructors

RomanCandle()

public RomanCandle()

Fields

BurningSound

public GameObject BurningSound

Field Value

GameObject

ChargePrefabs

public GameObject[] ChargePrefabs

Field Value

GameObject[]

Fuse

public GameObject Fuse

Field Value

GameObject

MaxDelay

public float MaxDelay

Field Value

float

MinDelay

public float MinDelay

Field Value

float

Muzzle

public Transform Muzzle

Field Value

Transform

PEffects

public GameObject PEffects

Field Value

GameObject

PSystems

public ParticleSystem[] PSystems

Field Value

ParticleSystem[]

Methods

Awake()

protected override void Awake()

FVRUpdate()

protected override void FVRUpdate()

Ignite()

public void Ignite()