Table of Contents

Class RomanCandleCharge

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class RomanCandleCharge : MonoBehaviour
Inheritance
RomanCandleCharge

Constructors

RomanCandleCharge()

public RomanCandleCharge()

Fields

CollisionLayerMask

public LayerMask CollisionLayerMask

Field Value

LayerMask

ExplosionEffects

public GameObject[] ExplosionEffects

Field Value

GameObject[]

ImpactEffect

public GameObject ImpactEffect

Field Value

GameObject

MaxFuseTime

public float MaxFuseTime

Field Value

float

MinFuseTime

public float MinFuseTime

Field Value

float

PSystems

public ParticleSystem[] PSystems

Field Value

ParticleSystem[]

VelocityMax

public float VelocityMax

Field Value

float

VelocityMin

public float VelocityMin

Field Value

float

isNewType

public bool isNewType

Field Value

bool

velocity

public Vector3 velocity

Field Value

Vector3

Methods

Fire()

public void Fire()

Update()

public void Update()