Class RonchMover
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class RonchMover : MonoBehaviour
- Inheritance
-
RonchMover
Constructors
RonchMover()
Fields
CastDistanceCurve_Walking
public AnimationCurve CastDistanceCurve_Walking
Field Value
- AnimationCurve
CastLeft_Forward
public Transform CastLeft_Forward
Field Value
- Transform
CastLeft_Rearward
public Transform CastLeft_Rearward
Field Value
- Transform
CastRight_Forward
public Transform CastRight_Forward
Field Value
- Transform
CastRight_Rearward
public Transform CastRight_Rearward
Field Value
- Transform
public AudioEvent FootSteps
Field Value
- AudioEvent
public Transform IK_LeftFoot
Field Value
- Transform
public Transform IK_RightFoot
Field Value
- Transform
LM_GroundCast
public LayerMask LM_GroundCast
Field Value
- LayerMask
Torso
Field Value
- Transform
Methods
MoveTowardsPosition(RonchWaypoint, float)
public bool MoveTowardsPosition(RonchWaypoint tarPoint, float speed)
Parameters
tarPoint
RonchWaypoint
speed
float
Returns
- bool
SetFacing(Vector3)
public void SetFacing(Vector3 facing)
Parameters
facing
Vector3
SetToDeathPose()
public void SetToDeathPose()
Shudder()
UpdateWalking(float)
public float UpdateWalking(float t)
Parameters
t
float
Returns
- float