Enum RonchWeapon.FiringState
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum RonchWeapon.FiringState
Fields
CyclingUp = 1
DoneFiring = 3
Firing = 2
Idle = 0
public enum RonchWeapon.FiringState
CyclingUp = 1
DoneFiring = 3
Firing = 2
Idle = 0