Table of Contents

Class RonnieRaygun

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class RonnieRaygun : MonoBehaviour
Inheritance
RonnieRaygun

Constructors

RonnieRaygun()

public RonnieRaygun()

Fields

AccurateFireDistance

public float AccurateFireDistance

Field Value

float

Agent

public NavMeshAgent Agent

Field Value

NavMeshAgent

AngleThreshold

public float AngleThreshold

Field Value

float

AudClip_Raygun

public AudioClip[] AudClip_Raygun

Field Value

AudioClip[]

Facing

public Transform Facing

Field Value

Transform

Gun

public Transform Gun

Field Value

Transform

GunAudio

public AudioSource GunAudio

Field Value

AudioSource

GunMuzzle

public Transform GunMuzzle

Field Value

Transform

PitchRange

public Vector2 PitchRange

Field Value

Vector2

Projectile

public GameObject Projectile

Field Value

GameObject

RefireRange

public Vector2 RefireRange

Field Value

Vector2

SpeedRange

public Vector2 SpeedRange

Field Value

Vector2