Enum RotrwCharcoal.RendererState
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public enum RotrwCharcoal.RendererState
Fields
Burning = 2
BurntOut = 3
UnburnedNoFluid = 0
UnburnedWet = 1
public enum RotrwCharcoal.RendererState
Burning = 2
BurntOut = 3
UnburnedNoFluid = 0
UnburnedWet = 1