Table of Contents

Class SM.AudioSourcePool.DelayedAudioEvent

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SM.AudioSourcePool.DelayedAudioEvent
Inheritance
SM.AudioSourcePool.DelayedAudioEvent
Inherited Members

Constructors

DelayedAudioEvent(float, AudioEvent, Vector3, Vector2, Vector2, AudioMixerGroup)

public DelayedAudioEvent(float TickDown, AudioEvent E, Vector3 Pos, Vector2 Vol, Vector2 Pitch, AudioMixerGroup MixOverride = null)

Parameters

TickDown float
E AudioEvent
Pos Vector3
Vol Vector2
Pitch Vector2
MixOverride AudioMixerGroup

Fields

e

public AudioEvent e

Field Value

AudioEvent

mixOverride

public AudioMixerGroup mixOverride

Field Value

AudioMixerGroup

pitch

public Vector2 pitch

Field Value

Vector2

pos

public Vector3 pos

Field Value

Vector3

tickDown

public float tickDown

Field Value

float

vol

public Vector2 vol

Field Value

Vector2