Class SM.AudioSourcePool.DelayedAudioEvent
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SM.AudioSourcePool.DelayedAudioEvent
- Inheritance
-
SM.AudioSourcePool.DelayedAudioEvent
- Inherited Members
Constructors
DelayedAudioEvent(float, AudioEvent, Vector3, Vector2, Vector2, AudioMixerGroup)
public DelayedAudioEvent(float TickDown, AudioEvent E, Vector3 Pos, Vector2 Vol, Vector2 Pitch, AudioMixerGroup MixOverride = null)
Parameters
TickDown
floatE
AudioEventPos
Vector3Vol
Vector2Pitch
Vector2MixOverride
AudioMixerGroup
Fields
e
public AudioEvent e
Field Value
mixOverride
public AudioMixerGroup mixOverride
Field Value
- AudioMixerGroup
pitch
public Vector2 pitch
Field Value
- Vector2
pos
public Vector3 pos
Field Value
- Vector3
tickDown
public float tickDown
Field Value
vol
public Vector2 vol
Field Value
- Vector2