Class SM.ReverbSettings
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SM.ReverbSettings
- Inheritance
-
SM.ReverbSettings
- Inherited Members
-
Constructors
ReverbSettings()
Fields
DecayHFRatio
public float DecayHFRatio
Field Value
- float
DecayTime
Field Value
- float
Density
Field Value
- float
Diffusion
Field Value
- float
Environment
public FVRSoundEnvironment Environment
Field Value
- FVRSoundEnvironment
HFReference
Field Value
- float
LFReference
Field Value
- float
MasterMixer
public AudioMixer MasterMixer
Field Value
- AudioMixer
Reflections
Field Value
- float
ReflectionsDelay
public float ReflectionsDelay
Field Value
- float
Reverb
Field Value
- float
ReverbDelay
Field Value
- float
Room
Field Value
- float
RoomHF
Field Value
- float
RoomLF
Field Value
- float
Methods
Set(FVRReverbSettingProfile)
public void Set(FVRReverbSettingProfile p)
Parameters
p
FVRReverbSettingProfile
Tick(float)
public void Tick(float t)
Parameters
t
float
TransitionTo(FVRReverbSettingProfile, float)
public void TransitionTo(FVRReverbSettingProfile newProfile, float Speed)
Parameters
newProfile
FVRReverbSettingProfile
Speed
float