Table of Contents

Class SamplerPlatter_MelonBaller

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SamplerPlatter_MelonBaller : MonoBehaviour
Inheritance
SamplerPlatter_MelonBaller

Constructors

SamplerPlatter_MelonBaller()

public SamplerPlatter_MelonBaller()

Fields

Boop

public AudioEvent Boop

Field Value

AudioEvent

LaunchPoints

public Transform[] LaunchPoints

Field Value

Transform[]

LaunchRefire

public float LaunchRefire

Field Value

float

LaunchRefires

public Vector2 LaunchRefires

Field Value

Vector2

LaunchSound

public AudioEvent LaunchSound

Field Value

AudioEvent

LaunchSpeeds

public float[] LaunchSpeeds

Field Value

float[]

Payload

public GameObject Payload

Field Value

GameObject

Methods

SetSpeed(int)

public void SetSpeed(int i)

Parameters

i int

TurnOff()

public void TurnOff()

TurnOn()

public void TurnOn()