Class SamplerPlatter_MelonBaller
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SamplerPlatter_MelonBaller : MonoBehaviour
- Inheritance
-
SamplerPlatter_MelonBaller
Constructors
SamplerPlatter_MelonBaller()
public SamplerPlatter_MelonBaller()
Fields
Boop
Field Value
- AudioEvent
LaunchPoints
public Transform[] LaunchPoints
Field Value
- Transform[]
LaunchRefire
public float LaunchRefire
Field Value
- float
LaunchRefires
public Vector2 LaunchRefires
Field Value
- Vector2
LaunchSound
public AudioEvent LaunchSound
Field Value
- AudioEvent
LaunchSpeeds
public float[] LaunchSpeeds
Field Value
- float[]
Payload
public GameObject Payload
Field Value
- GameObject
Methods
SetSpeed(int)
public void SetSpeed(int i)
Parameters
i
int
TurnOff()
TurnOn()