Class SavedGunComponent
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SavedGunComponent
- Inheritance
-
SavedGunComponent
- Inherited Members
-
Constructors
SavedGunComponent()
public SavedGunComponent()
Fields
Flags
public Dictionary<string, string> Flags
Field Value
- Dictionary<string, string>
Index
Field Value
- int
MountAttachedTo
public int MountAttachedTo
Field Value
- int
ObjectAttachedTo
public int ObjectAttachedTo
Field Value
- int
ObjectID
Field Value
- string
OrientationForward
public Vector3 OrientationForward
Field Value
- Vector3
OrientationUp
public Vector3 OrientationUp
Field Value
- Vector3
PosOffset
Field Value
- Vector3
isAttachment
Field Value
- bool
isFirearm
Field Value
- bool
isMagazine
Field Value
- bool
Methods
DebugPrintData()
public void DebugPrintData()