Table of Contents

Class SavedGunComponent

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SavedGunComponent
Inheritance
SavedGunComponent
Inherited Members

Constructors

SavedGunComponent()

public SavedGunComponent()

Fields

Flags

public Dictionary<string, string> Flags

Field Value

Dictionary<string, string>

Index

public int Index

Field Value

int

MountAttachedTo

public int MountAttachedTo

Field Value

int

ObjectAttachedTo

public int ObjectAttachedTo

Field Value

int

ObjectID

public string ObjectID

Field Value

string

OrientationForward

public Vector3 OrientationForward

Field Value

Vector3

OrientationUp

public Vector3 OrientationUp

Field Value

Vector3

PosOffset

public Vector3 PosOffset

Field Value

Vector3

isAttachment

public bool isAttachment

Field Value

bool

isFirearm

public bool isFirearm

Field Value

bool

isMagazine

public bool isMagazine

Field Value

bool

Methods

DebugPrintData()

public void DebugPrintData()