Class ShotgunMoveableStock
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class ShotgunMoveableStock : FVRInteractiveObject
- Inheritance
-
ShotgunMoveableStock
- Inherited Members
Constructors
ShotgunMoveableStock()
public ShotgunMoveableStock()
Fields
Firearm
public FVRFireArm Firearm
Field Value
ForwardPoint
public Transform ForwardPoint
Field Value
- Transform
HasSecondPoint
public bool HasSecondPoint
Field Value
RearwardPoint
public Transform RearwardPoint
Field Value
- Transform
SecondForwardPoint
public Transform SecondForwardPoint
Field Value
- Transform
SecondPoint
public Transform SecondPoint
Field Value
- Transform
SecondRearwardPoint
public Transform SecondRearwardPoint
Field Value
- Transform
Methods
Awake()
protected override void Awake()
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
EndInteraction(FVRViveHand)
public override void EndInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
UpdateInteraction(FVRViveHand)
public override void UpdateInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand