Table of Contents

Class ShotgunMoveableStock

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class ShotgunMoveableStock : FVRInteractiveObject
Inheritance
ShotgunMoveableStock
Inherited Members

Constructors

ShotgunMoveableStock()

public ShotgunMoveableStock()

Fields

Firearm

public FVRFireArm Firearm

Field Value

FVRFireArm

ForwardPoint

public Transform ForwardPoint

Field Value

Transform

HasSecondPoint

public bool HasSecondPoint

Field Value

bool

RearwardPoint

public Transform RearwardPoint

Field Value

Transform

SecondForwardPoint

public Transform SecondForwardPoint

Field Value

Transform

SecondPoint

public Transform SecondPoint

Field Value

Transform

SecondRearwardPoint

public Transform SecondRearwardPoint

Field Value

Transform

Methods

Awake()

protected override void Awake()

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

EndInteraction(FVRViveHand)

public override void EndInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand