Class SideHingedDestructibleDoorDeadBoltKey
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SideHingedDestructibleDoorDeadBoltKey : FVRInteractiveObject
- Inheritance
-
SideHingedDestructibleDoorDeadBoltKey
- Inherited Members
-
Constructors
SideHingedDestructibleDoorDeadBoltKey()
public SideHingedDestructibleDoorDeadBoltKey()
Fields
public AudioEvent AudEvent_KeyExtract
Field Value
- AudioEvent
AudEvent_KeyInsert
public AudioEvent AudEvent_KeyInsert
Field Value
- AudioEvent
AudEvent_KeyStop
public AudioEvent AudEvent_KeyStop
Field Value
- AudioEvent
AudEvent_KeyTurn
public AudioEvent AudEvent_KeyTurn
Field Value
- AudioEvent
DeadBolt
public SideHingedDestructibleDoorDeadBolt DeadBolt
Field Value
- SideHingedDestructibleDoorDeadBolt
Joints
public List<WaggleJoint> Joints
Field Value
- List<WaggleJoint>
KeyFO
Field Value
- string
KeyIn
Field Value
- Transform
KeyMesh
public MeshFilter KeyMesh
Field Value
- MeshFilter
KeyOut
Field Value
- Transform
KeyType
public LockKey.KeyType KeyType
Field Value
- LockKey.KeyType
TagMesh
public MeshFilter TagMesh
Field Value
- MeshFilter
Methods
Awake()
protected override void Awake()
BeginInteraction(FVRViveHand)
public override void BeginInteraction(FVRViveHand hand)
Parameters
hand
FVRViveHand
FVRUpdate()
protected override void FVRUpdate()
GetKeyLerp()
public float GetKeyLerp()
Returns
- float
InsertKey(KeyType, string)
public void InsertKey(LockKey.KeyType kType, string objectID)
Parameters
kType
LockKey.KeyType
objectID
string
IsInteractable()
public override bool IsInteractable()
Returns
- bool
KeyForwardBack()
public void KeyForwardBack()