Table of Contents

Class SideHingedDestructibleDoorDeadBoltKey

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SideHingedDestructibleDoorDeadBoltKey : FVRInteractiveObject
Inheritance
SideHingedDestructibleDoorDeadBoltKey
Inherited Members

Constructors

SideHingedDestructibleDoorDeadBoltKey()

public SideHingedDestructibleDoorDeadBoltKey()

Fields

AudEvent_KeyExtract

public AudioEvent AudEvent_KeyExtract

Field Value

AudioEvent

AudEvent_KeyInsert

public AudioEvent AudEvent_KeyInsert

Field Value

AudioEvent

AudEvent_KeyStop

public AudioEvent AudEvent_KeyStop

Field Value

AudioEvent

AudEvent_KeyTurn

public AudioEvent AudEvent_KeyTurn

Field Value

AudioEvent

DeadBolt

public SideHingedDestructibleDoorDeadBolt DeadBolt

Field Value

SideHingedDestructibleDoorDeadBolt

Joints

public List<WaggleJoint> Joints

Field Value

List<WaggleJoint>

KeyFO

public string KeyFO

Field Value

string

KeyIn

public Transform KeyIn

Field Value

Transform

KeyMesh

public MeshFilter KeyMesh

Field Value

MeshFilter

KeyOut

public Transform KeyOut

Field Value

Transform

KeyType

public LockKey.KeyType KeyType

Field Value

LockKey.KeyType

TagMesh

public MeshFilter TagMesh

Field Value

MeshFilter

Methods

Awake()

protected override void Awake()

BeginInteraction(FVRViveHand)

public override void BeginInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand

FVRUpdate()

protected override void FVRUpdate()

GetKeyLerp()

public float GetKeyLerp()

Returns

float

InsertKey(KeyType, string)

public void InsertKey(LockKey.KeyType kType, string objectID)

Parameters

kType LockKey.KeyType
objectID string

IsInteractable()

public override bool IsInteractable()

Returns

bool

KeyForwardBack()

public void KeyForwardBack()