Table of Contents

Class SmokeSolidEmitter

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class SmokeSolidEmitter : MonoBehaviour
Inheritance
SmokeSolidEmitter

Constructors

SmokeSolidEmitter()

public SmokeSolidEmitter()

Fields

AudSource_Loop

public AudioSource AudSource_Loop

Field Value

AudioSource

DecayRange

public Vector2 DecayRange

Field Value

Vector2

Engaged

public bool Engaged

Field Value

bool

NumSmokeLeftToSpawn

public int NumSmokeLeftToSpawn

Field Value

int

SelfDestroying

public bool SelfDestroying

Field Value

bool

SmokePrefabs

public GameObject[] SmokePrefabs

Field Value

GameObject[]

TickToNextSmokeRange

public Vector2 TickToNextSmokeRange

Field Value

Vector2

VelRange

public Vector2 VelRange

Field Value

Vector2

Methods

Reset()

public void Reset()