Class SosigConfigTemplate
- Namespace
- FistVR
- Assembly
- Assembly-CSharp.dll
public class SosigConfigTemplate : ScriptableObject
- Inheritance
-
SosigConfigTemplate
Constructors
SosigConfigTemplate()
public SosigConfigTemplate()
Fields
AppliesDamageResistToIntegrityLoss
public bool AppliesDamageResistToIntegrityLoss
Field Value
- bool
AssaultPointOverridesSkirmishPointWhenFurtherThan
public float AssaultPointOverridesSkirmishPointWhenFurtherThan
Field Value
- float
BleedDamageMult
public float BleedDamageMult
Field Value
- float
BleedRateMultiplier
public float BleedRateMultiplier
Field Value
- float
BleedVFXIntensity
public float BleedVFXIntensity
Field Value
- float
CanBeGrabbed
Field Value
- bool
CanBeKnockedOut
public bool CanBeKnockedOut
Field Value
- bool
CanBeSevered
Field Value
- bool
CanBeStabbed
Field Value
- bool
CanBeSurpressed
public bool CanBeSurpressed
Field Value
- bool
CanPickup_Melee
public bool CanPickup_Melee
Field Value
- bool
CanPickup_Other
public bool CanPickup_Other
Field Value
- bool
CanPickup_Ranged
public bool CanPickup_Ranged
Field Value
- bool
ConfusionMultiplier
public float ConfusionMultiplier
Field Value
- float
ConfusionThreshold
public float ConfusionThreshold
Field Value
- float
ConfusionTimeMax
public float ConfusionTimeMax
Field Value
- float
CrawlSpeed
Field Value
- float
DamMult_Blunt
public float DamMult_Blunt
Field Value
- float
DamMult_Chilling
public float DamMult_Chilling
Field Value
- float
DamMult_Cutting
public float DamMult_Cutting
Field Value
- float
DamMult_EMP
Field Value
- float
DamMult_Explosive
public float DamMult_Explosive
Field Value
- float
DamMult_Melee
public float DamMult_Melee
Field Value
- float
DamMult_Piercing
public float DamMult_Piercing
Field Value
- float
DamMult_Projectile
public float DamMult_Projectile
Field Value
- float
DamMult_Thermal
public float DamMult_Thermal
Field Value
- float
DoesAggroOnFriendlyFire
public bool DoesAggroOnFriendlyFire
Field Value
- bool
DoesDropWeaponsOnBallistic
public bool DoesDropWeaponsOnBallistic
Field Value
- bool
DoesExplodeKill_Head
public bool DoesExplodeKill_Head
Field Value
- bool
DoesExplodeKill_Lower
public bool DoesExplodeKill_Lower
Field Value
- bool
DoesExplodeKill_Upper
public bool DoesExplodeKill_Upper
Field Value
- bool
DoesJointBreakKill_Head
public bool DoesJointBreakKill_Head
Field Value
- bool
DoesJointBreakKill_Lower
public bool DoesJointBreakKill_Lower
Field Value
- bool
DoesJointBreakKill_Upper
public bool DoesJointBreakKill_Upper
Field Value
- bool
DoesSeverKill_Head
public bool DoesSeverKill_Head
Field Value
- bool
DoesSeverKill_Lower
public bool DoesSeverKill_Lower
Field Value
- bool
DoesSeverKill_Upper
public bool DoesSeverKill_Upper
Field Value
- bool
HasABrain
Field Value
- bool
HearingDistance
public float HearingDistance
Field Value
- float
LinkDamageMultipliers
public List<float> LinkDamageMultipliers
Field Value
- List<float>
LinkSpawnChance
public List<float> LinkSpawnChance
Field Value
- List<float>
LinkSpawns
public List<FVRObject> LinkSpawns
Field Value
- List<FVRObject>
LinkStaggerMultipliers
public List<float> LinkStaggerMultipliers
Field Value
- List<float>
MaxFOV
Field Value
- float
MaxJointLimit
public float MaxJointLimit
Field Value
- float
MaxUnconsciousTime
public float MaxUnconsciousTime
Field Value
- float
MovementRotMagnitude
public float MovementRotMagnitude
Field Value
- float
NoFreshTargetTime
public float NoFreshTargetTime
Field Value
- float
OverrideSpeech
public bool OverrideSpeech
Field Value
- bool
OverrideSpeechSet
public SosigSpeechSet OverrideSpeechSet
Field Value
- SosigSpeechSet
RegistersPassiveThreats
public bool RegistersPassiveThreats
Field Value
- bool
RunSpeed
Field Value
- float
SearchExtentsModifier
public float SearchExtentsModifier
Field Value
- float
ShudderThreshold
public float ShudderThreshold
Field Value
- float
SneakSpeed
Field Value
- float
StartingChanceBrokenJoint
public List<float> StartingChanceBrokenJoint
Field Value
- List<float>
StartingLinkIntegrity
public List<Vector2> StartingLinkIntegrity
Field Value
- List<Vector2>
StateFOVMults
public Vector3 StateFOVMults
Field Value
- Vector3
StateHearingRangeMults
public Vector3 StateHearingRangeMults
Field Value
- Vector3
StateSightRangeMults
public Vector3 StateSightRangeMults
Field Value
- Vector3
StunMultiplier
public float StunMultiplier
Field Value
- float
StunThreshold
public float StunThreshold
Field Value
- float
StunTimeMax
Field Value
- float
SuppressionMult
public float SuppressionMult
Field Value
- float
TargetCapacity
public int TargetCapacity
Field Value
- int
TargetTrackingTime
public float TargetTrackingTime
Field Value
- float
TotalMustard
public float TotalMustard
Field Value
- float
TurnSpeed
Field Value
- float
UsesLinkSpawns
public bool UsesLinkSpawns
Field Value
- bool
ViewDistance
public float ViewDistance
Field Value
- float
WalkSpeed
Field Value
- float