Table of Contents

Class StingerLauncher

Namespace
FistVR
Assembly
Assembly-CSharp.dll
public class StingerLauncher : FVRFireArm
Inheritance
StingerLauncher
Inherited Members

Constructors

StingerLauncher()

public StingerLauncher()

Fields

AudClip_TargetLock

public AudioClip AudClip_TargetLock

Field Value

AudioClip

AudClip_Targetting

public AudioClip AudClip_Targetting

Field Value

AudioClip

AudEvent_Chirp

public AudioEvent AudEvent_Chirp

Field Value

AudioEvent

AudSource_TargetSound

public AudioSource AudSource_TargetSound

Field Value

AudioSource

Fore

public StingerLauncherFore Fore

Field Value

StingerLauncherFore

MaxAngleToTarget

public float MaxAngleToTarget

Field Value

float

MissileDisplay

public GameObject MissileDisplay

Field Value

GameObject

MissilePrefab

public GameObject MissilePrefab

Field Value

GameObject

TargettingDirection

public Transform TargettingDirection

Field Value

Transform

TargettingLM

public LayerMask TargettingLM

Field Value

LayerMask

Trigger

public Transform Trigger

Field Value

Transform

Methods

FVRUpdate()

protected override void FVRUpdate()

Fire()

public void Fire()

UpdateInteraction(FVRViveHand)

public override void UpdateInteraction(FVRViveHand hand)

Parameters

hand FVRViveHand